Tuesday 8 October 2024

Competition Conditions

From 9/10/24

*Until Further notice* 

Placing on the F/Way only

Play as it lies everywhere else

    ** Bunkers in Play. (play as lies in bunker).

    Accumulations of Loose Impediments: 

    Purpose. At certain times of the year piles of loose impediments such as leaves, seeds or acorns may make it difficult for a player to find or play their ball. A Committee can choose to treat such piles of loose impediments in the general area or in a bunker as ground under repair from which free relief is allowed under Rule 16.1.  

    This Local Rule may not be used for penalty areas as relief is not available for abnormal course conditions in penalty areas.  

    The Local Rule should be limited to the hole(s) where problems are created by such loose impediments and should be withdrawn as soon as conditions allow.  

    Model Local Rule F-14  

    "During play of the [holes 1 thru 18], any ground with temporary accumulations of [Leaves] in the general area or in a bunker is treated as ground under repair from which free relief is allowed under Rule 16.1.  


    Bunker Filled with Temporary Water  

    Purpose. If a bunker or multiple bunkers are filled with temporary water, free relief under Rule 16.1c may not be sufficient to allow for fair play as players may be limited to taking maximum available relief or relief outside the bunker for one penalty stroke. A Committee can choose to treat certain bunkers as ground under repair in the general area so that free relief is allowed outside the bunker.  

    The Committee should only use this Local Rule for specifically identified bunkers and is not authorized to make a Local Rule providing generally that all bunkers filled with temporary water are ground under repair. The rationale for this is that individual bunkers may change from being completely flooded to partially flooded during the round and it would be inappropriate for some players to get free relief from a bunker treated as ground under repair in the general area, whereas other players have to treat it as a bunker as it is not completely flooded at the time their ball is in it,  



    Click for Yellow Peril Rules



    • The new Gazebos are immovable obstructions, free drop from stance or intended line of swing  (No line-of-sight relief).
    • If your ball is lost in Casual water (excluding penalty areas), take a free drop where you last crossed the margin of the water, keeping that point in line with the Flag, with no limit to how far back you drop.
    • A ball found within, or stance affected by, Casual water should be dropped to the nearest point of relief not nearer the hole.

     Any new Competition/Conditions updates will be posted here thru the season





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    3 Ball Rumble

    Apply Full Playing Handicap, as per sticker

    Holes 1 to 6, mark the Best score on the card in the column relating to the player A, B or C ( put Stableford points in the pts column)

    Holes 7 to 12 , Best 2 scores

    Holes 13 to 18, Best 3 scores

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    For Max score Strokeplay: On a par3, pick up on shot 9, .... Par4 pick up on shot 10, ... Par5 pick up on shot 11.

    Note: Monthly Medals are full strokeplay with max score not applicable.

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       Please leave Rakes back inside Bunkers.

    • New Ponds are now staked, use relevant penalty area Rule. Note the scale of mixed Penalty area on 14th/7th in photo below. 

                                       

     

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    3Ball Scramble Stroke play, 1/6 combined Playing H/cap 

    •  Playing Handicap( = PH on Label), add up the 3  H/Caps and divide by 6.
    • All players Tee off ,select preferred ball, all play their own ball from that position. 
    • 5 Drives/tee shots from each team player must be used
    • For the purposes of this competition all players Place everywhere within 6 inches (except penalty areas).

    • If a team has only 2 players you will not be in the scramble, so sign in and Submit a Singles Scorecard as normal. 
    • No Placing if entering the standalone Stableford comp.
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     Rules for Champagne Scramble:

    • Use Playing Handicap as per Howdidido label or App.
    • Players drive off. Team chooses which drive to play and marks it (all players can place). All team members play from this spot. and then finish out the hole with their own ball, in the normal Stableford manner.
    • 3 drives MUST be used from each player. Drives must be indicated on the scorecard by putting a circle around the player's score.

    The best 2 scores are recorded (Stableford). The same applies to all other holes except the par 3’s.

    On par 3’s: all players play their own ball from tee to green and then all 3 scores (stableford) are counted.

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